rigamaroll
A fast dice duel of perfect timing, strange allies, and one more roll.
A little luck. A little timing. A lot of trouble.
Toss the die, stop the marker, and choose your moment. rigamaroll is a fast browser dice duel where timing, luck, and reading your opponent all matter.
Attack, guard, heal, and grow a party of strange allies. Each fighter has their own tricks, health, dice, and upgrades. Learn when to strike a grinning skeleton, bait a smug ram, interrupt a necromancer, or avoid feeding the thing called Nobody.
- Ten expressive characters, with distinct enemy patterns and summon abilities.
- Dice progression from D4 to D20, critical hits, combos, and changing tempo.
- Independent party builds, tactical swaps, and fallen allies you can summon back.
- Ten achievements to earn.
- Three music tracks with smooth transitions and automatic ducking around combat sounds.
How to play
Click, tap, or press Space to stop the marker on an action tile. Perfect timing adds +2 to your roll; your die still needs to meet the displayed target. Watch your opponent's announced move, claim upgrades, and keep your party alive for as long as you can.
Press Esc to pause and adjust music and sound volume, then press Esc again or choose Resume game. Choose Exit game in the pause menu to return to the title screen. The title screen also has an Audio menu. Signed-in players automatically submit their best completed run to the High scores leaderboard on the Inkwell game page. A run ends when every recruited party member has fallen. Click or press Space to try again.
Devlog
All updatesNo devlogs published yet. Check back for updates from the creator.
Leaderboards
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Achievements
10 achievements
Sign in to save achievements and see your progress.

Changing the Guard
Successfully use Swap to change the active fighter.
Locked

Critical Hit
Land your first damaging critical hit.
Locked

D20 Unlock
Unlock the D20 for any party member.
Locked

Better Together
Successfully summon your first ally into the party.
Locked

First Victory
Defeat your first opponent.
Locked

On a Roll
Reach a 10-action combo in one run.
Locked

Perfect Streak
Land five Perfect timing grades in a row.
Locked

Second Wind
Revive a fallen ally with a successful summon.
Locked

Shieldbreaker
Deal damage through an enemy shield with a hammer.
Locked

Ten Down
Defeat ten opponents in one run, excluding summoned minions.
Locked
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